Your search returned 18 results. Subscribe to this search

|
1. An introduction to 3d studio / A. Yaarwood.

by Yarwood A.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: John Wiley Availability: Items available for loan: Nilai University Library [Call number: 006.6 AYA] (1).

2. An introduction to 3d studio / A. Yarwood.

by Yarwood, A.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: John Wiley Availability: Items available for loan: Nilai University Library [Call number: 006.6 AYA] (1).

3. The art and science of computer animation

by Mealin,stuart.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Bath press Availability: Items available for loan: Nilai University Library [Call number: 006.6 MEA] (1).

4. Macromedia Flash MX 2004 for dummies / by Ellen Finkelstein and Gurdy Leete.

by Finkelstein, Ellen.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Hoboken, NJ : Wiley Pub., c2004. Availability: Items available for loan: Nilai University Library [Call number: 006.78 FIN] (1).

5. Alice in action : computing through animation / Joel Adams.

by Adams, Joel.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston, Mass. : Thomson CouRed Sporte Technology, c2007. Availability: Items available for loan: Nilai University Library [Call number: 006.696 ADA] (1).

6. Exploring Flash 8 / James L. Mohler.

by Mohler, James L.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Clifton Park, N.Y. : Delmar Learning ; London : Thomson Learning, 2006. Availability: Items available for loan: Nilai University Library (1).

7. Foundation game design with Flash / Rex van der Spuy.

by Van der Spuy, Rex.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York, NY : Apress, 2009Availability: Items available for loan: Nilai University Library [Call number: 794.81526 VAN 2009] (2).

8. Real-world Flash game development : how to follow best practices and keep your sanity / Christopher Griffith.

by Griffith, Christopher, 1979-.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam ;Boston : Focal Press, c2012Availability: Items available for loan: Nilai University Library [Call number: 798.81526 GRI 2012] (2).

9. Computer animation : algorithms and techniques / Rick Parent.

by Parent, Rick.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam ; Boston : Elsevier/Morgan Kaufmann, c2008Availability: Items available for loan: Nilai University Library [Call number: 006.696 PAR 2008] (2).

10. ActionScript 3.0 game programming university / Gary Rosenzweig.

by Rosenzweig, Gary.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis, Ind. : Que, c2011Availability: Items available for loan: Nilai University Library [Call number: 794.81526 ROS] (1).

11. Exploring Flash 8 / James L. Mohler.

by Mohler, James L.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Clifton Park, N.Y. : Delmar Learning ; London : Thomson Learning, 2006. Availability: No items available

12. Computer animation : algorithms and techniques / Rick Parent.

by Parent, Rick.

Edition: 3rd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Waltham, MA : Morgan Kaufmann, c2012Availability: Items available for loan: Nilai University Library [Call number: 006.696 PAR 2012] (1).

13. The Complete guide to Blender graphics : computer modeling & animation / John M. Blain.

by Blain, John M, 1942-.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boca Raton : Taylor & Francis, c2014Availability: Items available for loan: Nilai University Library [Call number: 006.696 BLA 2014] (2).

14. Alice 3 in action : computing through animation / Joel Adams.

by Adams, Joel.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston, MA : Cengage Learning, c2015Availability: Items available for loan: Nilai University Library [Call number: 005.133 ADA 2015] (1).

15. Compositing visual effects in After effects : essential techniques / Lee Lanier.

by Lanier, Lee.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Burlington, MA : Focal Press, c[2016]Availability: Items available for loan: Nilai University Library [Call number: 777.9 LAN 2016] (2).

16. Digital character development : theory and practice / Rob O'Neill.

by O'Neill, Rob.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boca Raton : CRC Press, Taylor & Francis Group, c[2016]Availability: Items available for loan: Nilai University Library [Call number: 006.696 ONE 2016] (1).

17. Creating digital animations / by Derek Breen.

by Breen, Derek [author.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Other title: Digital animations.Availability: Items available for loan: Nilai International School [Call number: 005 BRE] (1).

18. Classroom in a book : the official training workbook from Adobe / Chun, Russell.

by Chun, Russell.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: California : Adobe Press, c2018Availability: Items available for loan: Nilai University Library [Call number: 006.696 CHU 2018] (1).