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1.
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An introduction to 3d studio / A. Yaarwood.
by Yarwood A. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: John Wiley Availability: Items available for loan: Nilai University Library [Call number: 006.6 AYA] (1).
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2.
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An introduction to 3d studio / A. Yarwood.
by Yarwood, A. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: John Wiley Availability: Items available for loan: Nilai University Library [Call number: 006.6 AYA] (1).
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3.
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The art and science of computer animation
by Mealin,stuart. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Bath press Availability: Items available for loan: Nilai University Library [Call number: 006.6 MEA] (1).
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4.
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Macromedia Flash MX 2004 for dummies / by Ellen Finkelstein and Gurdy Leete.
by Finkelstein, Ellen. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Hoboken, NJ : Wiley Pub., c2004. Availability: Items available for loan: Nilai University Library [Call number: 006.78 FIN] (1).
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5.
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Alice in action : computing through animation / Joel Adams.
by Adams, Joel. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Boston, Mass. : Thomson CouRed Sporte Technology, c2007. Availability: Items available for loan: Nilai University Library [Call number: 006.696 ADA] (1).
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6.
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Exploring Flash 8 / James L. Mohler.
by Mohler, James L. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Clifton Park, N.Y. : Delmar Learning ; London : Thomson Learning, 2006. Availability: Items available for loan: Nilai University Library (1).
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7.
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Foundation game design with Flash / Rex van der Spuy.
by Van der Spuy, Rex. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York, NY : Apress, 2009Availability: Items available for loan: Nilai University Library [Call number: 794.81526 VAN 2009] (2).
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8.
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Real-world Flash game development : how to follow best practices and keep your sanity / Christopher Griffith.
by Griffith, Christopher, 1979-. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam ;Boston : Focal Press, c2012Availability: Items available for loan: Nilai University Library [Call number: 798.81526 GRI 2012] (2).
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9.
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Computer animation : algorithms and techniques / Rick Parent.
by Parent, Rick. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam ; Boston : Elsevier/Morgan Kaufmann, c2008Availability: Items available for loan: Nilai University Library [Call number: 006.696 PAR 2008] (2).
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10.
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ActionScript 3.0 game programming university / Gary Rosenzweig.
by Rosenzweig, Gary. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Indianapolis, Ind. : Que, c2011Availability: Items available for loan: Nilai University Library [Call number: 794.81526 ROS] (1).
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11.
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Exploring Flash 8 / James L. Mohler.
by Mohler, James L. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Clifton Park, N.Y. : Delmar Learning ; London : Thomson Learning, 2006. Availability: No items available
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12.
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Computer animation : algorithms and techniques / Rick Parent.
by Parent, Rick. Edition: 3rd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Waltham, MA : Morgan Kaufmann, c2012Availability: Items available for loan: Nilai University Library [Call number: 006.696 PAR 2012] (1).
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13.
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The Complete guide to Blender graphics : computer modeling & animation / John M. Blain.
by Blain, John M, 1942-. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Boca Raton : Taylor & Francis, c2014Availability: Items available for loan: Nilai University Library [Call number: 006.696 BLA 2014] (2).
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14.
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Alice 3 in action : computing through animation / Joel Adams.
by Adams, Joel. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Boston, MA : Cengage Learning, c2015Availability: Items available for loan: Nilai University Library [Call number: 005.133 ADA 2015] (1).
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15.
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Compositing visual effects in After effects : essential techniques / Lee Lanier.
by Lanier, Lee. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Burlington, MA : Focal Press, c[2016]Availability: Items available for loan: Nilai University Library [Call number: 777.9 LAN 2016] (2).
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16.
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Digital character development : theory and practice / Rob O'Neill.
by O'Neill, Rob. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Boca Raton : CRC Press, Taylor & Francis Group, c[2016]Availability: Items available for loan: Nilai University Library [Call number: 006.696 ONE 2016] (1).
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17.
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Creating digital animations / by Derek Breen.
by Breen, Derek [author.]. Material type: Book; Format:
available online
; Literary form:
Not fiction
Other title: Digital animations.Availability: Items available for loan: Nilai International School [Call number: 005 BRE] (1).
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18.
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Classroom in a book : the official training workbook from Adobe / Chun, Russell.
by Chun, Russell. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: California : Adobe Press, c2018Availability: Items available for loan: Nilai University Library [Call number: 006.696 CHU 2018] (1).
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