000 | 00672nam a22001937a 4500 | ||
---|---|---|---|
999 |
_c42005 _d41595 |
||
008 | 190507b ||||| |||| 00| 0 eng d | ||
020 | _a0134392078 (pbk.) | ||
020 | _a9780134392073 (pbk.) | ||
050 |
_aGV1469.3 _bM15 2016 |
||
082 |
_a794.81536 _bMAC 2016 |
||
100 | _aMacklin, Colleen | ||
245 |
_aGames, design and play : _ba detailed approach to iterative game design / _cColleen Macklin, John Sharp. |
||
260 |
_aBoston : _bAddison-Wesley, _cc2016. |
||
300 |
_axviii, 266 pages : _bcolor illustrations ; _c23 cm. |
||
500 | _aIncludes bibliographical references and index. | ||
650 |
_aVideo games _xDesign. |
||
700 | _aSharp, John. | ||
942 |
_2ddc _cOS |