000 02093cam a2200337 i 4500
001 17956382
005 20150803100715.0
008 131127s2014 flua b 001 0 eng
010 _a 2013042058
020 _a9781482216639 (paperback)
040 _aDLC
_beng
_cDLC
_erda
_dDLC
042 _apcc
050 0 0 _aTR897.7
_b.B573 2014
082 0 0 _a006.696
_bBLA 2014
100 1 _aBlain, John M.,
_d1942-
245 1 4 _aThe Complete guide to Blender graphics :
_bcomputer modeling & animation /
_cJohn M. Blain.
250 _a2nd ed.
260 _aBoca Raton :
_bTaylor & Francis,
_cc2014.
300 _axxi, 551 pages :
_bcolor illustrations ;
_c24 cm
504 _aIncludes bibliographical references (page 509) and index.
520 _a"Blender is a 3D Computer Modeling and Animation program maintained by the Blender Foundation. The program is open source and can be downloaded and used, free of charge, from www.blender.org. Blender is a challenging program but it has limitless possibilities and will give you a wonderful understanding of computer animation. Due to the complexity of the subject, it is not possible to cover everything. This manual is designed for beginners to help with the very basics of computer animation using Blender. My approach has been to introducing the program through the Graphical User Interface by introduce the different features with reference to the interface and providing examples. Blender has many facets which allow the user to create and animate models and figures in scenes and finally compile feature movies. There is also the facility to interact with the models and create video games"--
630 0 0 _aBlender (Computer file)
650 0 _aComputer animation.
650 0 _aThree-dimensional display systems.
650 0 _aComputer graphics.
650 7 _aCOMPUTERS / Computer Graphics.
_2bisacsh
650 7 _aCOMPUTERS / Programming / Games.
_2bisacsh
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cOS
999 _c37209
_d36799