Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond.
Material type:
TextSeries: The Addison-Wesley game design and development seriesPublication details: Upper Saddle River, NJ : Addison-Wesley, c[2018].Edition: 2nd edDescription: xxxiv, 988 pages : color illustrations, 23 cmISBN: - 9780134659862
- 0134659864
- 794.81526 BON 2018
- QA76.76.C672 G44 2018
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
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Nilai University Library General stacks | 794.81526 BON 2018 (Browse shelf(Opens below)) | Available | 1000023760 |
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| 794.8 FLO 2017 Game development from good to great / | 794.8 FLO 2017 Game development from good to great / | 794.8 SLO 2015 Virtual character design : for games and interactive media / | 794.81526 BON 2018 Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / | 794.81526 ROS ActionScript 3.0 game programming university / | 794.81526 SWE 2017 Invent your own computer games with Python / | 794.81526 VAN 2009 Foundation game design with Flash / |
Includes bibliographical references and index.
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