Bond, Jeremy Gibson.
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond. - 2nd ed. - Upper Saddle River, NJ : Addison-Wesley, c[2018]. - xxxiv, 988 pages : color illustrations, 23 cm. - The Addison-Wesley game design and development series. .
Includes bibliographical references and index.
9780134659862 0134659864
Unity (Electronic resource).
Computer games--Programming.
Computer games--Design.
Video games--Design.
Video games--Programming.
Three-dimensional display systems.
C# (Computer program language).
QA76.76.C672 / G44 2018
794.81526 / BON 2018
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond. - 2nd ed. - Upper Saddle River, NJ : Addison-Wesley, c[2018]. - xxxiv, 988 pages : color illustrations, 23 cm. - The Addison-Wesley game design and development series. .
Includes bibliographical references and index.
9780134659862 0134659864
Unity (Electronic resource).
Computer games--Programming.
Computer games--Design.
Video games--Design.
Video games--Programming.
Three-dimensional display systems.
C# (Computer program language).
QA76.76.C672 / G44 2018
794.81526 / BON 2018